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Author SHA1 Message Date
cebfd1a5bf rewrite the config format 2024-08-24 22:21:33 +03:00
473adc64b8 add blacklisting 2024-08-24 18:11:59 +03:00
4 changed files with 220 additions and 201 deletions

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@ -13,7 +13,7 @@ from dataclasses import dataclass
from solver import EOLRBSolution, solve_eolrb, create_eolrb_prune_table
from scorer import (
FingerTrickWithRegrip,
load_config,
load_definitions,
generate_finger_tricks,
build_pretty_string_from_finger_tricks_with_regrips,
)
@ -38,7 +38,8 @@ def get_first_n_from_generator(gen: Generator[Any, None, Any], n: int) -> List[A
try:
while len(results) < n:
item = next(gen)
results.append(item)
if item not in results:
results.append(item)
except StopIteration:
pass
return results
@ -59,19 +60,19 @@ def load_or_generate_prune_table(file_path: str, prune_size: int) -> Dict:
def main():
config = load_config("./moves.yaml")
definitions = load_definitions("./moves.yaml")
prune_table = load_or_generate_prune_table("prune_table.pkl", PRUNE)
print("prune table size:", humanize.naturalsize(sys.getsizeof(prune_table)))
# TODO: make this function a method of an object that contains a list of finger tricks
score_func = lambda solution: sum(ft.score() for ft in solution.finger_tricks)
data = defaultdict(list)
eolrb_states, n_states = eolrb_states_generator(
list(EOLROrientation), EOLR_PERMUTATIONS
)
# eolrb_states, n_states = eolrb_states_generator(
# [EOLROrientation.Solved], [EOLRPermutation(UR="UR", UL="UL")]
# list(EOLROrientation), EOLR_PERMUTATIONS
# )
eolrb_states, n_states = eolrb_states_generator(
[EOLROrientation.OneOne], EOLR_PERMUTATIONS
)
for i, (eolrb_cube, ori, perm, pre_auf) in enumerate(eolrb_states):
print(
f"generating algs for {ori.name} (UR in {perm.UR}, UL in {perm.UL}, pre AUF {pre_auf}) ({i}/{n_states})"
@ -80,7 +81,7 @@ def main():
solutions = get_first_n_from_generator(alg_generator, SOLUTIONS_TO_EVAL)
solutions_with_finger_tricks = [
EOLRBSolutionWithFingertricks(
solution, generate_finger_tricks(config, solution.alg)
solution, generate_finger_tricks(definitions, solution.alg)
)
for solution in solutions
]
@ -121,7 +122,7 @@ def main():
}
)
with open("output.json", "w") as f:
f.write(json.dumps(data))
f.write(json.dumps(data, indent=4))
if __name__ == "__main__":

25
alg_trainer.py Normal file
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@ -0,0 +1,25 @@
import json
def main():
with open("./output.json") as f:
data = json.loads(f.read())
covered_cases = set()
for case, scrambles in data.items():
if not scrambles:
continue
scramble = scrambles[0]
if scramble["raw_alg"] in covered_cases:
continue
if scramble["stm"] > 7:
continue
if case.startswith("Solved"):
continue
if not case.startswith("OneOne"):
continue
print(f'{case}: "{scramble['alg']}"')
covered_cases.add(scramble["raw_alg"])
if __name__ == "__main__":
main()

View File

@ -1,46 +1,105 @@
# TODO: do a lot of random MU algs and find out which moves are statistically faster
fingers:
- name: index
default_score: 1
home_grips:
- BL
- LB
# TODO: change to grip_set
grips:
side:
- B
- BL
- LB
- LF
- FL
- F
top:
- UF
regrips:
- start: UF
end: BL
score: 3
# TODO: this doesn't need to be here
finger: index
- start: UF
end: LB
score: 3
# TODO: this doesn't need to be here
finger: index
- name: ring
default_score: 1
home_grips:
- B
- DB
grips:
slice:
- B
- DB
- DF
- F
regrips: []
- name: pinky
default_score: 1
home_grips:
- DB
- DF
grips:
slice:
- B
- DB
- DF
- F
- F floating
regrips: []
finger_tricks:
- name: "U push"
move: "U"
grip_pre:
index: BL
index: LB
grip_post:
index: B
grip_pre_blacklist: {}
score: 5
- name: "U flick"
move: "U"
grip_pre:
index: F
grip_post:
index: BL
# TODO: rethink this parameter
index: LB
grip_pre_blacklist: {}
score: 4
- name: "U' push"
move: "U'"
grip_pre:
index: FL
index: LF
grip_post:
index: F
grip_pre_blacklist: {}
score: 5
- name: "U' flick"
move: "U'"
grip_pre:
index: B
index: BL
grip_post:
index: FL
index: LF
grip_pre_blacklist: {}
score: 3
- name: "U2 feido"
move: "U2"
grip_pre:
index: B
index: BL
grip_post:
index: F
grip_pre_blacklist: {}
score: 5
- name: "U2 double flick"
move: "U2"
grip_pre:
index: B
index: BL
grip_post:
index: FL
index: LF
grip_pre_blacklist: {}
score: 6
- name: "U2' double flick"
move: "U2"
@ -48,6 +107,7 @@ finger_tricks:
index: F
grip_post:
index: BL
grip_pre_blacklist: {}
score: 9
- name: "U2 beido"
move: "U2"
@ -55,6 +115,7 @@ finger_tricks:
index: F
grip_post:
index: B
grip_pre_blacklist: {}
score: 5
- name: "M' ring flick"
move: "M'"
@ -62,13 +123,19 @@ finger_tricks:
ring: B
grip_post:
ring: DF
grip_pre_blacklist: {}
score: 3
- name: "M' pinky flick"
move: "M'"
# I can't do M' after finishing beido
grip_pre:
pinky: B
grip_post:
pinky: F floating
grip_pre_blacklist:
index:
- BL
- UF
score: 6
- name: "M push"
move: "M"
@ -76,6 +143,15 @@ finger_tricks:
pinky: F
grip_post:
pinky: DB
grip_pre_blacklist: {}
score: 5
- name: "M index push"
move: "M"
grip_pre:
index: B
grip_post:
index: UF
grip_pre_blacklist: {}
score: 6
- name: "M2 double flick"
move: "M2"
@ -85,158 +161,5 @@ finger_tricks:
grip_post:
pinky: F floating
ring: DB
grip_pre_blacklist: {}
score: 7
regrips:
# TODO: rethink this format?
- finger: index
pre: B
post: BL
score: 1
- finger: index
pre: B
post: FL
score: 2
- finger: index
pre: B
post: F
score: 2
- finger: index
pre: BL
post: B
score: 1
- finger: index
pre: BL
post: FL
score: 1
- finger: index
pre: BL
post: F
score: 2
- finger: index
pre: FL
post: B
score: 2
- finger: index
pre: FL
post: BL
score: 1
- finger: index
pre: FL
post: F
score: 1
- finger: index
pre: F
post: B
score: 2
- finger: index
pre: F
post: BL
score: 2
- finger: index
pre: F
post: FL
score: 1
- finger: ring
pre: B
post: DB
score: 1
- finger: ring
pre: B
post: DF
score: 2
- finger: ring
pre: DB
post: B
score: 2
- finger: ring
pre: DB
post: DF
score: 1
- finger: ring
pre: DF
post: B
score: 2
- finger: ring
pre: DF
post: DB
score: 1
- finger: pinky
pre: B
post: DB
score: 1
- finger: pinky
pre: B
post: DF
score: 2
- finger: pinky
pre: B
post: F
score: 2
- finger: pinky
pre: B
post: F floating
score: 2
- finger: pinky
pre: DB
post: B
score: 1
- finger: pinky
pre: DB
post: DF
score: 1
- finger: pinky
pre: DB
post: F
score: 2
- finger: pinky
pre: DB
post: F floating
score: 2
- finger: pinky
pre: DF
post: B
score: 2
- finger: pinky
pre: DF
post: DB
score: 1
- finger: pinky
pre: DF
post: F
score: 1
- finger: pinky
pre: DF
post: F floating
score: 1
- finger: pinky
pre: F
post: B
score: 3
- finger: pinky
pre: F
post: DB
score: 2
- finger: pinky
pre: F
post: DF
score: 1
- finger: pinky
pre: F
post: F floating
score: 1
- finger: pinky
pre: F floating
post: B
score: 2
- finger: pinky
pre: F floating
post: DB
score: 2
- finger: pinky
pre: F floating
post: DF
score: 2
- finger: pinky
pre: F floating
post: F
score: 2

128
scorer.py
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@ -8,13 +8,14 @@ from dataclasses import dataclass
class FingerTrick:
name: str
move: str
grip_pre_blacklist: Dict[str, List[str]]
grip_pre: Dict[str, str]
grip_post: Dict[str, str]
score: float
@dataclass
class Regrip:
class Grip:
finger: str
pre: str
post: str
@ -22,23 +23,66 @@ class Regrip:
@dataclass
class Config:
finger_tricks: List[FingerTrick]
class Regrip:
finger: str
start: str
end: str
score: float
@dataclass
class Finger:
name: str
default_score: int
home_grips: List[str]
grips: Dict[str, List[str]]
regrips: List[Regrip]
def home_grip() -> Dict[str, str]:
return {
"index": "B", # this could also be BL
"ring": "B",
"pinky": "BD",
}
@dataclass
class Config:
fingers: List[Finger]
finger_tricks: List[FingerTrick]
def load_config(file_path: str) -> Config:
@dataclass
class Definitions:
fingers: List[Finger]
finger_tricks: List[FingerTrick]
finger_regrips: List[Regrip]
def build_regrips_from_fingers(fingers: List[Finger]) -> List[Regrip]:
regrips = []
for finger in fingers:
finger_regrips = {}
for grip_set in finger.grips.values():
# reate a dict with distances of every two elements in a list
for i in range(len(grip_set)):
for j in range(len(grip_set)):
if i != j:
finger_regrips[(grip_set[i], grip_set[j])] = Regrip(
start=grip_set[i],
end=grip_set[j],
score=abs(j - i) * finger.default_score,
finger=finger.name,
)
for regrip in finger.regrips:
finger_regrips[(regrip.start, regrip.end)] = regrip
regrips.extend(finger_regrips.values())
return regrips
def load_definitions(file_path: str) -> Definitions:
with open(file_path, "r") as f:
data_dict = yaml.safe_load(f.read())
return dacite.from_dict(data_class=Config, data=data_dict)
config = dacite.from_dict(data_class=Config, data=data_dict)
return Definitions(
fingers=config.fingers,
finger_tricks=config.finger_tricks,
finger_regrips=build_regrips_from_fingers(config.fingers),
)
def grip_correct(current_grip: Dict[str, str], required_grip: Dict[str, str]):
@ -59,47 +103,69 @@ class FingerTrickWithRegrip:
return score
def calculate_finger_trick_regrips(
config: Config, finger_trick: FingerTrick, grip: Dict[str, str]
@dataclass
class Algorithm:
score: float
finger_tricks_with_regrips: List[FingerTrickWithRegrip]
def find_finger_trick_regrips(
regrips: List[Regrip], finger_trick: FingerTrick, grip: Dict[str, str]
) -> List[Regrip]:
regrips = []
alg_regrips = []
for finger in finger_trick.grip_pre.keys():
current_location = grip[finger]
desired_location = finger_trick.grip_pre.get(finger)
blacklisted_locations = finger_trick.grip_pre_blacklist.get(finger, [])
if current_location != desired_location:
regrip = next(
# print("FINGA", finger)
# print("CURRENT", current_location)
# print("DESIRED", desired_location)
# print("BLACK", blacklisted_locations)
# __import__("pprint").pprint(regrips)
alg_regrip = next(
(
regrip
for regrip in config.regrips
for regrip in regrips
if regrip.finger == finger
and regrip.pre == current_location
and regrip.post == desired_location
and regrip.start == current_location
and regrip.end == desired_location
and regrip.start not in blacklisted_locations
),
None,
)
if regrip:
regrips.append(regrip)
return regrips
if alg_regrip:
alg_regrips.append(alg_regrip)
return alg_regrips
def generate_home_grip(fingers: List[Finger]) -> Dict[str, str]:
# TODO: make this smarter
home_grip = {}
for finger in fingers:
home_grip[finger.name] = finger.home_grips[0]
return home_grip
def generate_finger_tricks(
config: Config, moves: List[str]
definitions: Definitions, moves: List[str]
) -> List[FingerTrickWithRegrip]:
grip = home_grip()
alg = []
grip = generate_home_grip(definitions.fingers)
alg: List[FingerTrickWithRegrip] = []
for move in moves:
# print("current grip:", grip)
# prit("current move:", move)
possible_finger_tricks = [
finger_trick
for finger_trick in config.finger_tricks
for finger_trick in definitions.finger_tricks
if move == finger_trick.move
]
# print("possible finger tricks:", possible_finger_tricks)
finger_tricks_with_regrips = [
FingerTrickWithRegrip(
finger_trick=finger_trick,
regrips=calculate_finger_trick_regrips(config, finger_trick, grip),
regrips=find_finger_trick_regrips(
definitions.finger_regrips, finger_trick, grip
),
)
for finger_trick in possible_finger_tricks
]
@ -109,10 +175,14 @@ def generate_finger_tricks(
# print("best finger trick:", best_finger_trick)
# apply regrips
for regrip in best_finger_trick.regrips:
grip[regrip.finger] = regrip.post
grip[regrip.finger] = regrip.end
# apply move
grip.update(best_finger_trick.finger_trick.grip_post)
alg.append(best_finger_trick)
# TODO: think about this
# don't count the first regrip
alg[0].finger_trick.score = 0
return alg
@ -123,7 +193,7 @@ def build_pretty_string_from_finger_tricks_with_regrips(
for finger_trick_with_regrips in finger_tricks_with_regrips:
for regrip in finger_trick_with_regrips.regrips:
elems.append(f"regrip {regrip.finger} from {regrip.pre} to {regrip.post}")
elems.append(f"regrip {regrip.finger} from {regrip.start} to {regrip.end}")
elems.append(finger_trick_with_regrips.finger_trick.name)
return elems